Friday, December 21, 2012

BMW M3





Software Used: 
Max 2013
Adobe Photoshop CS6

Thursday, November 8, 2012

Another Sketch


     
        Here's another one. Im reallly feel good sketching now adays. Will upload moe soon..

       

Tuesday, November 6, 2012


Digital Painting _01




    Trying some digital painting. Hope you like it. :)

    

Monday, November 5, 2012


Photoshop Sketch



      Trying to learn Sketching. Hope you like it. :)

Saturday, October 27, 2012


BMW M3


 
   Just trying to get more realism in the render. 
 
   BMW M3
  3ds Max 2013
  Vray 2.0 
  Photoshop CS3

Saturday, September 29, 2012



 

 Far Cry 3 (Liza) WIP





































 So, This is the WIP so far.Its been 8 days and i still got a lot to do.Actually i am trying to complete it before 12 days cause i have heard about the Blur studios working time limits somewhere and i thought maybe even i could complete a character in the same time. I am not competing with the quality cause i know i have still got a lot to learn but in time i'll get there too.. But just for fun and to get to know my limits i'm trying to get this thing wraped up in 12 days ..  Hope I'll get it done soon...

More to come..
Will apprise soon.. :)

Monday, September 24, 2012

Kids Room Design




       This was a Free Lance Design Project i did couple of months ago.
       
       Modeling,Shading and Lighting : Autodesk 3ds Max 2012
       Texturing: Adobe Photoshop CS3.


        Hope you like it. 

iPhone 4




      













        iPhone 4
        Modeling and Rendering in Autodesk 3ds Max 2012
        Texturing in Adobe Photoshop CS3
        Render Engine: Vray 1.5




M-12 Locust

Modeling & Rendering  in  Autodesk 3ds Max 2012
Texturing in Adobe Photoshop CS3.
Render Engine : Vray 2.
BMW M3 E92


Another one of the BMW render. After a long hassle, i came out with a really fast and efficient way of rendering in Image Based Lighting. It was worth the effort.

Hope you Like it.

  BMW M3 E92

BMW M3 


  BMW M3 E92 Render.